Roblox Systems Developer  ·  Luau Scripter

STAFILO

5+ years building production-ready game systems — from building engines and FPS frameworks to combat systems and custom toolkits. Performance-first, always.

01 // who am i

About Me

I'm a 20-year-old Roblox scripter with over 5 years of hands-on experience building game systems. I've been developing since I was 12 — it's not just a skill set, it's something I've grown up with.

My focus is systems that feel smooth, responsive, and efficient. Performance matters: I optimize code, debug methodically, and test thoroughly. I've worked with frameworks like Knit, built my own, and I'm equally comfortable jumping into any existing codebase and making it better.

Currently studying Computer Science at Business and Technology University of Georgia — I bring that structured engineering mindset to every script I write. I've collaborated in teams, contributed to shared projects, and maintained live game systems.

Fluent in English. Comfortable with voice calls, interviews, and async communication — whatever works best for your team.

5+
Years Exp.
9+
Systems Built
CS
Degree (WIP)

Core Skills

Luau Knit Framework Custom Frameworks Building Systems FPS Systems Combat Systems DataStore / OrderedDS UI Scripting Performance Optim. OOP / Modules Remote Events Animation

Tools & Collaboration

Roblox Studio Git / GitHub Team Projects Code Review Debugging Documentation

02 // my work

Featured Projects

Aether Framework
CUSTOM FRAMEWORK
Aether Framework
A custom Roblox game framework built from scratch — designed for scalability, clean service architecture, and developer ergonomics across large codebases.
Custom Framework Architecture Scaleable
Building System V.2
Building System V.2
Full-featured building system with plots, doors, decorations, color picker for walls, and overlapping protection.
KnitPlotsDecorations
Building System V.1
Building System V.1
Bloxburg-style free-placement building system with snapping, rotation, undo, and object manipulation.
Free PlacementSnap
Grid Building System
Grid Building System
Grid-based building with plot ownership and server-side validation for a seamless multiplayer build experience.
GridServer-SideMultiplayer
FPS Gun System
FPS Gun System
Configurable gun system with semi/auto fire modes, custom viewmodel, ADS, and vertical/horizontal recoil patterns.
FPSViewmodelADSRecoil
Combat System
Combat System
Sword-based melee combat with responsive hit detection, smooth animations, and configurable damage values.
MeleeAnimationHit Detection
Jigsaw Puzzle System
Jigsaw Puzzle System
Fully scaleable jigsaw puzzle system supporting custom piece counts and dynamic puzzle generation at runtime.
PuzzleScaleableDynamic
Companion Box & 2D Platformer
Companion Box & 2D Platformer
Companion box-opening system with reveal animations and collectible companions, plus a 2D side-scrolling platformer featuring a responsive dash mechanic.
CompanionsBox Opening2D PlatformerDash
Boat Empire Tycoon
ROBLOX GAME
[PIRATE-SHIP] Boat Empire Tycoon
A Roblox tycoon game featuring pirate ship gameplay, custom tycoon mechanics, and a full progression loop.
TycoonLive GameProgression

03 // reach out

Get In Touch

Looking for a reliable Roblox scripter for your next project? Whether it's a new game system, upgrading existing code, or joining your team long-term — I'm open to commissions and collaborations.

I respond quickly and communicate clearly. Let's build something great.

View GitHub